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The Merged x115 Adventures Of The Fashion Police Weekly aka THE Uniform Thread


RSkinsFan

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I can't tell if this post is sarcastic...

but...

I absolutely love white on whites. It reminds me of baseball. Just putting on the crisp, clean, all whites, or crisp clean pinstripes and going out on the field, it's just awesome...then coming back and just showing how dirty you are after the game, just feels good. You played hard.

How bout a white helmet?

As a huge baseball fan, I see your point. But I have to disagree. Obviously white-on-white works fine in baseball. But in football (specifically in the NFL), it's not such a great thing. Some teams can make it work well as an away uniform, but not at home. For home games I want the burgundy jerseys and white pants, and the white jerseys and burgundy pants for the road games. Just my opinion...

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White isn't a Redskin color. Colors mean something in sports. That's our color.

I agree with Larry. Bring back the Burgundy.

I agree. Here's my thing...if we wear white at home, that means that the other team wears their normal colors (most teams wear colored jerseys at home, aside from teams like Dallas). Seeing that it's our home field, I feel very strongly that we should display our colors proudly, and not allow some other team to come into our place and get to throw their colors around. I understand that in extreme heat such as week 1 there might be a certain advantage to wearing white jerseys, but I still like seeing our burgundy jerseys. I suspect that if we end up doing something great this season (going deep into the playoffs or going to/winning the Super Bowl) and we wear the burgundy jerseys the second half of the year we'll see them again next season.

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I like the all white jerseys. Compliments the dark colored helmets/shoes nicely. I think it looks more "modern".

I also love the white bottoms and burgandy tops.

Perhaps one day we'll be able to see all burgandy...from a few pictures I saw, really looked sharp

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Some of you are getting your wish. Burgundy jerseys on white pants at home for the last 4 games.

Checking.

Yes, that does include Monday Night. Sweet.

(Next step: Order burgundy jersey. Fletch? Portis? Cooley? Decisions, decisions.)

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Some of you are getting your wish. Burgundy jerseys on white pants at home for the last 4 games.

Someone in another thread mentioned that we would wear white at home when Dallas came, quoting the reason Zorn decided this: "to annoy Dallas."

The Rams wore home white yesterday and pummeled Dallas in their blues 34-14 ... a few years ago, Carolina hosted the 'girls in a wild card game and opted for home white even though they go home dark in October. Carolina won it pretty handily ...

Whatever we do the other seven regular season home games, we need to always, ALWAYS wear HOME WHITE against Dallas.

cheers

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I think we should only break out the all-white unis for "big" games, once in a while. It's more special that way. Kinda like seeing Darrell Green returning punts: it sent shivers up your spine because you knew it was a big game.

We should NOT be wearing all-white for random games against the Cleveland Browns in October.

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Wow. I'm not trying to be smart, but how do you know so much about their socks?

It's pretty obvious. The rule's say that white must go up to mid-calf. It does not. When you have all the players having white at different elevations you begin to notice the violation. When you notice you also notice that some are clearly sleeves and some are socks.

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Where is this coming from? There are fans who'd like to know in advance, for fashion reasons...

MTH,

It is known July 1st which games the Redskins will wear Burgundy jerseys at home. It is just not known for certain to the public. See below...they report this to the league.

Also below it clearly states that white must be the lower color for socks.

More from the rule book. Rule 5 covers this:

Team Colors

Article 2 Pursuant to the official colors established for each NFL club in the League

Constitution and Bylaws, playing squads are permitted to wear only those colors or a

combination of those colors for helmets, jerseys, pants, and stockings; provided that

white is also an available color for jerseys and mandatory color for the lower portion of

stockings [see 5-3-3-(i), “Stockings,” below]. Each player on a given team must wear

the same colors on his uniform as all other players on his team in the same game.

Before July 1 each year, home clubs are required to report to the League office their choice

of jersey color (either white or official team color) for their home games of

that forthcoming season (including postseason, in the event that the club should become a host

for such a game), and visiting clubs must wear the opposite. For preseason, regular

season, or postseason games, the two competing teams may wear jerseys

in their official colors (non-white), provided the Commissioner determines

that such colors are of sufficient contrast.

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This might be useful for this thread. The equipment section of the rulebook complete:

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Page 25

Rule 5

Number of

Players

PlayersNumbered byPosition

Number of

Players inHuddle

Substitute

Becomes

Player

LegalSubstitutions

IllegalSubstitutions

Offensive

Substitutions

Players, Substitutes, Equipment, GeneralRules

Section 1 Players

Article 1 The game is played by two teams of 11 players each. If a snap, free kick, or

fair-catch kick is made while a team has fewer than 11 players on the field of play or the

end zone, the ball is in play, and there is no penalty. If a team has more than 11 players

on the field of play or the end zone when a snap, free kick, or fair-catch kick is made,

the ball is in play, and it is a foul.

Penalty: For more than 11 players on the field of play or the end zone while the

ball is in play: Loss of five yards from the previous spot.

Article 2 All players must wear numerals on their jerseys in accordance with Rule 5,

Section 4, Article 3©. Such numerals must be by playing position, as follows:

(a) quarterbacks, punters, and placekickers: 1-19;

(B) running backs and defensive backs: 20-49;

© centers: 50-59 (60-79 if 50-59 are unavailable);

(d) offensive guards and tackles: 60-79;

(e) wide receivers: 10-19 and 80-89;

(f) tight ends: 80-89;

(g) defensive linemen: 60-79 (90-99 if 60-79 are unavailable); and

(h) linebackers: 50-59 (90-99 if 50-59 are unavailable).

If a player changes his position during his playing career in the NFL, and such change

moves him out of a category specified above, he must be issued an appropriate new

jersey numeral.

Any request to wear a numeral for a special position not specified above (e.g., H-back)

must be made to the Commissioner.

During the preseason period when playing rosters are larger, the League will allow duplication and other temporary deviations from the numbering scheme specified above,

but the rule must be adhered to for all players during the regular season and postseason. Clubs must make numerals available to adhere to the rule, even if it requires returning to circulation a numeral that has been retired or withheld for other reasons. See

5-3-1 for reporting a change of position.

Section 2 Substitutes and Withdrawn Players

Article 1 There can never be more than 11 players in the offensive huddle while the play

clock is running. If there is a foul, the whistle is blown immediately, and the ball remains

dead.

Article 2 A substitute becomes a player when:

(a) he participates in at least one play (including a play negated by penalty prior to the

snap or during the play); or

(B) he is on the field of play or the end zone when a snap, fair-catch kick, or free kick is

made, or when a snap, fair-catch kick, or free kick is imminent.

A player becomes a substitute when he is withdrawn from the game and does not participate in at least one play. A play negated by penalty prior to the snap or during the play

counts as a missed play.

Article 3 Any number of substitutes may enter the field of play or the end zone while the

ball is dead.

Article 4 If a substitute enters the field of play or the end zone while the ball is in play, it

is an illegal substitution. If an illegal substitute interferes with the play, it may be a palpably unfair act (see 12-3-3).

Article 5 The following are applicable to any offensive substitute who is entering the

game:

OFFICIAL NFL PLAYING RULES 25

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Page 26

Rule 5, Section 2, Article 6

Withdrawn

Players

Disqualifiedand

SuspendedPlayers

Penalties for

IllegalSubstitution or

Withdrawal

Procedure

FollowingTimeout or

Change ofPossession

(a) He must move onto the field of play or the end zone as far as the inside of the field

numerals prior to the snap to be a legal substitution. If he does not, and is on the

field of play or end zone at the time of a legal snap, he is an illegal substitute.

(B) If he approaches the huddle and communicates with a teammate(s), he is required

to participate in at least one play before being withdrawn. Violations of this rule may

be penalized for unsportsmanlike conduct.

Note: The intent of the rule is to prevent teams from using simulated substitutions to confuse an opponent, while still permitting a player(s) to enter and leave without participating in a play in certain situations, such as a change in a coaching decision on fourth

down, even though he has approached the huddle and communicated with a teammate. Similarly, if a player who participated in the previous play leaves the playing field

by mistake, and returns to the playing field prior to the snap, he is not required to reach

the inside of the field numerals, provided that the defense has the opportunity to match

up with him. However, a substitute (i.e., someone who did not participate in the previous play) is required to reach the inside of the field numerals.

Article 6 A player or players who have been replaced must leave the playing field or end

zone on their own team’s side between the end lines prior to the next snap, free kick, or

fair-catch kick.

Article 7 A player must be withdrawn and substituted for when he is disqualified (see

12-2, 12-3) or suspended (see 5-4). A suspended player may re-enter after at least one

legal snap, provided that the reason for his suspension has been corrected. A disqualified player must leave the playing field enclosure and go to the team locker room within a reasonable time.

Article 8 Penalties for illegal substitution or withdrawal are:

(a) For 12 or more players in the offensive huddle (whistle blown immediately

and ball remains dead): Loss of five yards from the succeeding spot.

(B) For a substitute entering the field during a live ball: Loss of five yards.

© For interference with the play by a substitute who enters the field during a

live ball: Palpably unfair act (see 12-3-3)

(d) For an offensive substitute who does not move onto the field as far as the

inside of the field numerals: Loss of five yards from the previous spot.

(e) For an offensive substitute who moves onto the field inside the field numerals and leaves without participating in one play: Unsportsmanlike Conduct.

(f) For a withdrawn player on the field at the snap, free kick, or fair-catch kick:

Loss of five yards from the previous spot.

(g) For a withdrawn player clearing the field on the opponents’ side or across

an end line: Loss of five yards from the previous spot.

(h) For illegal return of a suspended player: Loss of five yards from the previous spot if discovery is made while the ball is in play, or five yards from the

succeeding spot if discovered between downs, in which case the ball remains dead.

(i) For return of a disqualified player: Loss of 15 yards from the previous spot

if discovery is made while the ball is in play, or 15 yards from the succeeding spot if discovered between downs, in which case the ball remains dead,

and, in either case, exclusion from the playing field enclosure.

SUPPLEMENTAL NOTE:

If the illegal return of a player is not discovered until the end of a down, but prior to the start

of the next one, enforcement is from the previous spot when definitely known. Otherwise, enforcement is from the succeeding spot as a foul between downs (see 14-5).

Article 9 Following a timeout or change of possession, the ball will not be declared

ready for play until the offense has brought 11 players into its huddle inside the in-

bounds lines (hashmarks). If the offensive team refuses to leave the sideline prior to the

ball being declared ready for play, it will be warned once. Thereafter, the offense will be

penalized 15 yards for unsportsmanlike conduct.

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Page 27

Defensive

MatchupsFollowingSubstitutions

Unsportsmanlike Conduct

ReportingChange ofPosition

Returning toOriginalPosition

Rule 5, Section 2, Article 10

Penalty: For Unsportsmanlike Conduct after a warning: Loss of 15 yards from the

succeeding spot.

If there is an offensive substitution that occurs after the offensive team has broken its huddle, the play clock will be stopped, and the defense will be allowed an opportunity to

matchup.

Article 10 If a substitution is made by the offense, the offense shall not be permitted to

snap the ball until the defense has been permitted to respond with its substitutions.

While in the process of a substitution (or simulated substitution), the offense is prohibited from rushing quickly to the line of scrimmage and snapping the ball in an obvious

attempt to cause a defensive foul (i.e., too many men on the field). If, in the judgment

of the officials, this occurs, the following procedure will apply:

(a) The Umpire will stand over the ball until the Referee deems that the defense has had

a reasonable time to complete its substitutions.

(B) If a play takes place and a defensive foul for too many players on the field results, no

penalties will be enforced, except for personal fouls and unsportsmanlike conduct,

and the down will be replayed. At this time, the Referee will notify the head coach that

any further use of this tactic will result in a penalty for unsportsmanlike conduct.

Note: The quick-snap rule does not apply after the two-minute warning of either half, or

if there is not a substitution by the offense.

© On a fourth down punting situation, the Referee and the Umpire will not allow a

quick snap that prevents the defense from having a reasonable time to complete its

substitutions. This applies throughout the entire game.

Article 11 Using entering substitutes, legally returning players, substitutes on sidelines,

or withdrawn players to confuse opponents, or lingering by players leaving the field

when being replaced by a substitute, is unsportsmanlike conduct. See 12-3-1-k. The offense is prevented from sending simulated substitutions onto the field toward its huddle and returning them to the sideline without completing the substitution in an attempt

to confuse the defense.

Penalty: For Unsportsmanlike Conduct after a warning: Loss of 15 yards from the

succeeding spot.

Section 3 Changes in Position

Article 1 An offensive player wearing the number of an ineligible pass receiver (50-79

and 90-99) is permitted to line up in the position of an eligible pass receiver (1-49 and

80-89), and an offensive player wearing the number of an eligible pass receiver is permitted to line up in the position of an ineligible pass receiver, provided that he immediately reports the change in his eligibility status to the Referee, who will inform the defensive team.

He must participate in such eligible or ineligible position as long as he is continuously in

the game, but prior to each play he must again report his status to the Referee, who will

inform the defensive team. The game clock shall not be stopped, and the ball shall not

be put in play until the Referee takes his normal position.

Article 2 A player who has reported a change in his eligibility status to the Referee is

permitted to return to a position indicated by the eligibility status of his number if the

change in eligibility is followed by:

(a) a team timeout;

(B) the end of a quarter;

© the two-minute warning;

(d) a foul;

(e) a replay challenge;

(f) a touchdown;

(g) a completed kick from scrimmage;

(h) a change of possession; or

OFFICIAL NFL PLAYING RULES 27

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Page 28

Rule 5, Section 3, Article 3

(i) if the player has been withdrawn for one legal snap. A player withdrawn for one legal

snap may re-enter at a position indicated by the eligibility status of his number, unless he again reports to the Referee that he is assuming a position other than that

designated by the eligibility status of his number.

General Policy

Article 3 Each offensive and defensive team is permitted to have one player on

the field with a speaker in his helmet. There must be a visual indicator on the player’s helmet to identify him. Each player listed as a quarterback on the pregame

deactivation report and two defensive players, designated by their teams as a primary and backup user, are permitted to have speakers in their helmets.

When the backup quarterback enters the game for the first time, or re-enters the game

if he has previously been in the game and removed, he must report to the Referee.

Whenever the backup defensive user enters the game wearing a helmet with a speak-

e r, he must report to the Umpire. If the primary defensive user subsequently reenters the game wearing a helmet with a speaker, he must report to the Umpire.

A team may not have two players in the game at the same time with speakers in their

helmets.

Penalty: If a player fails to notify the Referee of a change in his status when required:

Loss of five yards for illegal substitution.

Section 4 Equipment, Uniforms, Player Appearance

Article 1 Throughout the game-day period while in view of the stadium and television

audience, including during pregame warm-ups, all players must dress in a professional manner under the uniform standards specified in this Section 4. They must wear

equipment offering reasonable protection to themselves while reasonably avoiding risk

of injury to other players. And they generally must present an appearance that is appropriate to representing their individual clubs and the National Football League. The

term uniform, as used in this policy, applies to every piece of equipment worn by a player, including helmet, shoulder pads, thigh pads, knee pads, and any other item of protective gear, and to every visible item of apparel, including but not limited to pants, jerseys, wristbands, gloves, stockings, shoes, visible undergarments, and accessories

such as headwear coverings, worn under helmets and hand towels. All visible items

worn on game-day by players must be issued by the club or the League, or, if from outside sources, must have approval in advance by the League office.

Team Colors

Article 2 Pursuant to the official colors established for each NFL club in the League

Constitution and Bylaws, playing squads are permitted to wear only those colors or a

combination of those colors for helmets, jerseys, pants, and stockings; provided that

white is also an available color for jerseys and mandatory color for the lower portion of

stockings [see 5-3-3-(i), “Stockings,” below]. Each player on a given team must wear

the same colors on his uniform as all other players on his team in the same game. Before July 1 each year, home clubs are required to report to the League office their choice

of jersey color (either white or official team color) for their home games of that forthcoming season (including postseason, in the event that the club should become a host

for such a game), and visiting clubs must wear the opposite. For preseason, regular

season, or postseason games, the two competing teams may wear jerseys in their official colors (non-white), provided the Commissioner determines that such colors are of

sufficient contrast.

Mandatory Equipment, Apparel

Article 3 All players must wear the equipment and uniform apparel listed below, which

must be of a suitably protective nature, must be designed and produced by a professional manufacturer, and must not be cut, reduced in size, or otherwise altered unless

for medical reasons approved in advance by the Commissioner; provided, however,

that during pregame warm-ups players may omit certain protective equipment at their

option, except that helmets must be worn. Where additional rules are applicable to specific categories of mandatory equipment or apparel, or where related equipment is optional, such provisions are also spelled out below.

28

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Rule 5, Section 4, Article 3

Helmets, Face Protectors

(a) Helmet with chin strap (white only) fastened and facemask attached. Facemasks

must not be more than 5/8-inch in diameter and must be made of rounded material;

transparent materials are prohibited.

Clear (transparent) plastic face shields for eye protection are optional. Tinted eye

shields may be worn only after the League office is supplied with appropriate medical documentation and approval is subsequently granted. The League office has

final approval. League office is supplied in advance with appropriate medical documentation that the shield is needed.

No visible identification of a manufacturer’s name or logo on the exterior of a helmet

or on any attachment to a helmet is permitted unless provided for under a commercial arrangement between the League and manufacturer; in no event is identification of any helmet manufacturer permitted on the visible surface of a rear cervical

pad. All helmets must carry a small NFL shield logo on the rear lower-left exterior,

which logo will be provided in quantity by the League. All helmets must carry on the

rear lower-right exterior, an approved warning label (such labels will be supplied in

quantity by the League).

Jerseys

(B) Jersey must cover all pads and other protective equipment worn on the torso and

upper arms, and must be appropriately tailored to remain tucked into the uniform

pants throughout the game. Tearaway jerseys are prohibited. Mesh jerseys with

large fish-net material (commonly referred to as “bullet-hole” or “port-hole” mesh)

are also prohibited. Surnames of players in letters a minimum of 21/2-inches high

must be affixed to the exterior of jerseys across the upper back above the numerals; nicknames are prohibited. All jerseys must carry a small NFL Equipment logo

at the middle of the yoke of the neck on the front of the garment. All fabrics must be

approved by the League office prior to production.

Numerals

© Numerals on the back and front of jerseys in accordance with Rule 5, Section 1, Article 4. Such numerals must be a minimum of 8 inches high and 4 inches wide, and

their color must be in sharp contrast with the color of the jersey. Smaller numerals

should be worn on the tops of the shoulders or upper arms of the jersey. Small numerals on the back of the helmet or on the uniform pants are optional.

Pants

(d) Pants must be worn over the entire knee area; pants shortened or rolled up to meet

the stockings above the knee are prohibited. No part of the pants may be cut away

unless an appropriate gusset or other device is used to replace the removed material. All pants must carry a small NFL Equipment logo on the front left groin area of

the pants, midway between the fly opening and side seam, and 1/2-inch below the

belt.

Shoulder Pads

(e) Shoulder pads must be completely covered by the uniform jersey.

Stockings

(f) Stockings must cover the entire area from the shoe to the bottom of the pants, and

must meet the pants below the knee. Players are permitted to wear as many layers

of stockings and tape on the lower leg as they prefer, provided the exterior is a one-

piece stocking that includes solid white from the top of the shoe to the mid-point of

the lower leg, and approved team color or colors (non-white) from that point to the

top of the stocking. Uniform stockings may not be altered (e.g. over-stretched, cut

at the toes, or sewn short) in order to bring the line between solid white and team

colors lower or higher than the mid-point of the lower leg. No other stockings and/or

opaque tape may be worn over the one-piece, two-color uniform stocking. Barefoot

punters and placekickers may omit the stocking of the kicking foot in preparation

for and during kicking plays.

OFFICIAL NFL PLAYING RULES 29

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Rule 5, Section 4, Article 4

Other

Prohibited

Equipment,

Apparel

Shoes

(g) Shoes must be of standard football design, including “sneaker” type shoes such as

basketball shoes, cross-training shoes, etc. League-approved tri-colored shoes are

permitted with black, white, and one team color. Each team must select a dominant

color for its shoes, either black or white (with shoelace color conforming to the dominant color of the tongue area of the manufacturer’s shoe). The selection of dominant color must be reported by each team to the League Office no later than July 1

each year. Each player may select among shoe styles previously approved by the

League Office. All players on the same team must wear shoes with the same dominant color. Approved shoe styles will contain one team color which must be the

same for all players on a given team. A player may wear an unapproved standard

football shoe style as long as the player tapes over the entire shoe to conform to his

team’s selected dominant color. Logos, names, or other commercial identification

on shoes are not permitted to be visible unless advance approval is granted by the

League Office (see Article 7). Size and location of logos and names on shoes must

be approved by the NFL. When a shoe logo or a name approved by the League

Office is covered with an appropriate use of tape (see Article 4(f)), players will be

allowed to cut out the tape covering the original logo or name, provided the cut is

clean and is the exact size of the logo or name. The logo or name of the shoe manufacturer must not be reapplied to the exterior of taped shoes unless advance approval is granted by the League Office. Kicking shoes must not be modified (including using a shoelace wrapped around toe and/or bottom of the shoe), and any

shoe that is worn by a player with an artificial limb on his kicking leg must have a

kicking surface that conforms to that of a normal kicking shoe. Punters and placekickers may omit the shoe from the kicking foot in preparation for and during kicking plays. Punters and placekickers may wear any combination of tri-colored shoes

provided that the colors are consistent with those selected by the team and with the

policy listed above.

Article 4 In addition to the several prohibited items of equipment and apparel specified

in Article 4 above, the following are also prohibited:

Projecting Objects

(a) Metal or other hard objects that project from a player’s person or uniform, including

from his shoes.

Uncovered Hard Objects, Substances

(B) Hard objects and substances, including but not limited to casts, guards or braces

for hand, wrist, forearm, elbow, hip, thigh, knee, shin, unless such items are appropriately covered on all edges and surfaces by a minimum of 3/8-inch foam rubber or

similar soft material. Any such item worn to protect an injury must be reported by

the applicable coaching staff to the Umpire in advance of the game, and a description of the injury must be provided. If the Umpire determines that an item in

question, including tape or bandages on hands or forearms, may present undue

risk to other players, he may prevent its use at a time before or during a game until

the item is removed or appropriately corrected.

Detachable Toe

© Detachable kicking toe.

Torn Items

(d) Torn or improperly fitting equipment creating a risk of injury to other players, e.g. the

hard surfaces of shoulder pads exposed by a damaged jersey.

Improper Cleats

(e) Shoe cleats made of aluminum or other material that may chip, fracture, or develop

a cutting edge. Conical cleats with concave sides or points which measure less

than 3/8-inch in diameter at the tips, or cleats with oblong ends which measure less

than 1/4- by 3/4-inch at the end tips are also prohibited. Nylon cleats with flat steel tips

are permitted.

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Rule 5, Section 4, Article 5

Improper Tape

(f) Opaque, contrasting-color tape that covers any part of the helmet, jersey, pants,

stockings, or shoes; transparent tape or tape of the same color as the background

material is permissible for use on these items of apparel. Players may use opaque,

white, black, or one dominant club color tape on hands and arms, provided it conforms to 5-4-4(B) above (“Uncovered Hard Objects, Substances”) and 5-4-4(h) below (“Approved Glove Color on Linemen”). Opaque tape on shoes is permitted, provided it is the same color as the shoe, and provided it does not carry up into the

stocking area.

Items Colored Like Football

(g) Headgear or any other equipment or apparel which, in the opinion of the Referee,

may confuse an opponent because of its similarity in color to that of the game football. If such color is worn, it must be broken by stripes or other patterns of sharply

contrasting color or colors.

Approved Glove Color

(h) Gloves, wrappings, elbow pads, and other items worn on the arms below or over

the jersey sleeves by interior offensive linemen (excluding tight ends) which are of

a color different from that which is mandatorily reported to the League office by the

club before July 1 each year. Such reported color must be white or other official color of the applicable team, and, once reported, must not be changed throughout that

same season. Players at other positions (non-interior linemen) also may wear

gloves provided they are a solid white, solid black, or a solid color that is an official

color of the applicable club. Gloves may also be a tri-color combination of black,

white, and one (1) official color of the applicable club. Gloves may also be a bi-color combination of black or white with one (1) official color of the applicable team.

Clubs are not required to designate to the League office by July 1, the color of

gloves that will be worn by their non-interior linemen.

Adhesive, Slippery Substances

(i) Adhesive or slippery substances on the body, equipment, or uniform of any player;

provided, however, that players may wear gloves with a tackified surface if such

tacky substance does not adhere to the football or otherwise cause handling problems for players.

Garments Under Jerseys

(j) Quarterbacks will be allowed to wear under the game jersey a solid-color T-shirt,

turtleneck, or sweatshirt (consistent with team undergarment color) with sleeves cut

to any length, as long as both sleeves are evenly trimmed and the edges are sewn

and hemmed. All other players may wear garments under game jerseys only if the

undergarment sleeves either (a) do not extend below the sleeves of the jersey; or

(B) are full length to the wrist. No other sleeve lengths for garments under jerseys

are permitted for players other than quarterbacks. Players may not wear long-

sleeved undergarments that include pebble-grip sleeves. Any garments under jerseys that are exposed at the neck or sleeve area and that carry an exposed logo or

commercial name must be licensed by and approved by the League Office for wear

on the field (see Article 7). All members of the same team who wear approved undergarments with exposed necks or sleeves must wear the same color on a given

day, which color must be white or a solid color that is an official team color (solid

means that sleeves must not carry stripes, designs, or team names).

Prohibited Headwear Coverings

(k) Players are not permitted to wear bandannas, stockings, or other unapproved

headwear anywhere on the field during the pregame, game, or postgame periods,

even if such items are worn under their helmet.

Recommended Article 5 It is recommended that all players wear hip pads, thigh pads, and knee pads

Equipment which reasonably avoid the risk of injury. Unless otherwise provided by individual team

policy, it is the players’ responsibility and decision whether to follow this recommendation and use such pads. If worn, all three forms of pads listed above must be covered

by the outer uniform. Basketball-type knee pads are permitted but must also be covered by the outer uniform.

OFFICIAL NFL PLAYING RULES 31

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Page 32

Rule 5, Section 4, Article 6

OptionalEquipment

Logos andCommercial

Identification

Personal

Messages

General

Appearance

Article 6 Among the types of optional equipment that are permitted to be worn by players are the following:

Rib Protectors

(a) Rib protectors (“flak jackets”) under the jersey.

Wrist Bands

(B) Wrist bands, provided they are white or black only.

Towels

© Towels, provided they are white licensed towels approved by the League office for

use on the playing field. Players are prohibited from adding to these towels personal

messages, logos, names, symbols, or illustrations. Such towels also must be attached to or tucked into the front waist of the pants, and must be no larger than 6 x

8 inches (slightly larger size may be issued to quarterbacks, or may be folded to

these limits for wearing in games). A player may wear no more than one towel. Players are prohibited from discarding on the playing field any loose towels or other materials used for wiping hands and the football. Streamers or ribbons, regardless of

length, hanging from any part of the uniform, including the helmet, are prohibited.

Headwear Coverings

(d) When players are on the field, as defined in Article 1, during the pregame, game and

postgame periods, they may wear approved caps, approved cold weather gear, or

other approved headwear coverings for medical purposes only, as determined by

the Commissioner. Any permissible head coverings must be approved by the

League office, and if worn under the helmet, no portion may hang from or otherwise

be visible outside the helmet.

Article 7 Throughout the period on game-day that a player is visible to the stadium and

television audience (including in pregame warm-ups, in the bench area, and during

postgame interviews in the locker room or on the field), players are prohibited from

wearing, displaying, or orally promoting equipment, apparel, or other items that carry

commercial names or logos of companies, unless such commercial identification has

been approved in advance by the League office. The size of any approved logo or other commercial identification involved in an agreement between a manufacturer and the

League will be modest and unobtrusive, and there is no assurance that it will be visible

to the television audience. Subject to any future approved arrangements with a manufacturer and subject to any decision by the Commissioner to suspend enforcement

temporarily of this provision governing shoes, visible logos and names of shoes are

prohibited, including on the sole of the shoe that may be seen from time to time during

the game.

Article 8 Throughout the period on game-day that a player is visible to the stadium and

television audience (including in pregame warm-ups, in the bench area, and during

postgame interviews in the locker room or on the field), players are prohibited from

wearing, displaying, or otherwise conveying personal messages either in writing or illustration, unless such message has been approved in advance by the League office.

Items to celebrate anniversaries or memorable events, or to honor or commemorate individuals, such as helmet decals, and arm bands and jersey patches on players’ uniforms, are prohibited unless approved in advance by the League office. All such items

must relate to team or League events or personages. The League will not grant permission for any club or player to wear, display, or otherwise convey messages, through

helmet decals, arm bands, jersey patches, or other items affixed to game uniforms or

equipment, which relate to political activities or causes, other non-football events, causes or campaigns, or charitable causes or campaigns. Further, such armbands and jersey patches must be modest in size, tasteful, non-commercial, and non-controversial;

must not be worn for more than one football season; and if approved for use by a specific team, must not be worn by players on other teams in the League.

Article 9 Consistent with the equipment and uniform rules of this Section 4, players

must otherwise present a professional and appropriate appearance while before the

public on game-day. Among the types of activities that are prohibited are use of tobacco products (smokeless included) while in the bench area and use of facial makeup.

The Referee is authorized to use his judgment in determining whether any other unusual

appearance or behavior is in violation of this Article 9.

32

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Page 33

Rule 5, Section 4, Article 9

Penalties:

(a) For violation of this Section 4 discovered during pregame warmups or at

other times prior to the game, player will be advised to make appropriate

correction; if violation is not corrected, player will not be permitted to enter

the game.

(B) For violation of this Section 4 discovered while player is in game, player will

be advised to make appropriate correction at the next change of possession; if violation is not corrected, player will not be permitted to enter the

game. Provided, however, if the violation involves the competitive aspects

of the game (e.g. illegal kicking toe of shoe, an adhesive or slippery substance), player will be suspended immediately upon discovery.

© For repeat violation: Disqualification from game.

(d) For illegal entry or return of a player suspended under this Section 4: Loss

of five yards from succeeding spot and removal until properly equipped after one down.

(e) For violation of this Section 4 detected in the bench area: Player and head

coach will be asked to remove the objectionable item, properly equip the

player, or otherwise correct the violation. The involved player or players will

be disqualified from the game if correction is not made promptly.

SUPPLEMENTAL NOTES

Note 1: In addition to the game-day penalties specified above, the Commissioner may

subsequently impose independent disciplinary action on the involved player, up to and

including suspension from the team’s next succeeding game—preseason, regular

season, or postseason, whichever is applicable.

Note 2: If a player is suspended for having adhesive or slippery substances on his body,

equipment, or uniform, he must remain out of the game for one play, independent if

there is a team timeout, the two-minute warning, or the end of a period.

Note 3: If a player (kicker) is suspended for having an illegal kicking shoe, he must remain out of the game for one play, unless there is a team timeout, the two-minute

warning, or the end of the period.

OFFICIAL NFL PLAYING RULES 33

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MTH,

It is known July 1st which games the Redskins will wear Burgundy jerseys at home. It is just not known for certain to the public. See below...they report this to the league.

Before July 1 each year, home clubs are required to report to the League office their choice of jersey color (either white or official team color) for their home games of that forthcoming season (including postseason, in the event that the club should become a host for such a game), and visiting clubs must wear the opposite. For preseason, regular season, or postseason games, the two competing teams may wear jerseys in their official colors (non-white), provided the Commissioner determines that such colors are of sufficient contrast.

Thanks Xav. Ya learn something every day. So what PJFootballer is impying is, he has inside info. Interesting.
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Thanks Xav. Ya learn something every day. So what PJFootballer is impying is, he has inside info. Interesting.

I still remember the home opener in 2002, the year of our 70th anniversary uniforms, we made a late change to home white because of the extreme heat.

And last year's wild card game at Tampa ... the Buccaneers, who had been wearing their home red through the end of the regular season, went home white because it was warm and humid at game time in Tampa.

That's why I've always felt teams had more time to lock these decisions down; say, a week or two before the game day.

Hopefully, Zorn has declared that we are home white for all games against Dallas. :dallasuck

:cheers::cheers::cheers:

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Someone in another thread mentioned that we would wear white at home when Dallas came, quoting the reason Zorn decided this: "to annoy Dallas."

The Rams wore home white yesterday and pummeled Dallas in their blues 34-14 ... a few years ago, Carolina hosted the 'girls in a wild card game and opted for home white even though they go home dark in October. Carolina won it pretty handily ...

Whatever we do the other seven regular season home games, we need to always, ALWAYS wear HOME WHITE against Dallas.

cheers

I hope you're not somehow inferring that the colors of the jersey have something to do with the outcome of the game? That's just silly. NFL players have their superstitions, to be sure, but they're not the paranoiacs that MLB players are. Uniform jersey colors have about as much to do with determining the outcome of games as I do.

That said, I am getting a little tired of the white on white look. Someone else said white is not a Redskin color. I wouldn't go that far, but to see it so predominantly is not a Redskin "thing" IMHO.

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