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Xbox One Vs Ps4


DM72

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Steam autumn sale is live. It's pretty much the same deals as the Christmas sale coming up. Owlboy kicks ass and old school gamers should pick it up.

 

Tyranny is also a really good RPG, you play as the bad guys. It's made by the baldurs gate crew.

 

Axiom Verge the modern day metroid. The music in this game is awesome, was a really good game I almost 100% because it was so good. There are so many weapons it's ridiculous. This one is also on PS and just released on Xbox one a couple months ago.

 

Diablo 3 let you down after Diablo 2 being one of the best games of all time? Grim Dawn is more of a Diablo 2 sequel than Diablo 3 was. This one is also on sale for the current humble bundle at $12 I think. Get a great game half off and another 5-6 games with it.

 

Happy Thanksgiving, play some great games!

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<+ixcuincle> man
<+ixcuincle> they don't have wwe in the redbox things at the grocery store
<+ixcuincle> so stupid
<+ixcuincle> i don't know why they bother having them
<+ixcuincle> i don't want to BUY wwe i just want to TRY it
<+ixcuincle> if i like it i'll ****ing pay full price
 

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Just now, ixcuincle said:

<+ixcuincle> man
<+ixcuincle> they don't have wwe in the redbox things at the grocery store
<+ixcuincle> so stupid
<+ixcuincle> i don't know why they bother having them
<+ixcuincle> i don't want to BUY wwe i just want to TRY it
<+ixcuincle> if i like it i'll ****ing pay full price
 

Why is your name listed before every line?

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Mass Effect Andromeda info. 

Quote

1. Ryder is intentionally more of a blank slate than Shepard at the beginning of Andromeda. “Shepard came on the scene, and it felt like they’d already accomplished a lot and they’d done a lot and they’d seen a lot – but I hadn’t,” says creative director Mac Walters. “That whole universe was new to me, and so there was a bit of a disconnect between me and my player character right from the start. And so, with this, I’d really like us to close that gap as much as we can without going full amnesia.”

2. Your companion Liam has a British accent.

3. You find clues about what happened to the other arks. For instance, as you locate asari escape pods, you learn more about what happened to them and their ark, and that thread is eventually resolved in a mission.

4. Some quests take place on the planet where you discover them, and others point you toward new locations. “It’s about a 90-10 split,” says Walters. “Once you’re on a world, you should feel like you can spend your time there and complete the level. The rest are either resolved from somewhere else or send you somewhere else.”

5. Despite the series’ long history, the move to new hardware and adopting the Frostbite engine means BioWare built all systems, tools, and assets from scratch for Andromeda.

6. All of the systems (though not necessarily all of the content) are currently implemented in the game. Now it’s just a matter of “balance and tweaking,” according to Walters.

7. Enemies of the same class have different abilities based on their race.

8. Not all of the races from the original trilogy appear in Andromeda, but they may show up in future installments. “We’ve designed the IP in such a way that they can all show up,” Walters says. “For hopefully obvious reasons, they’re not all going to show up in the first game.”

Quote

9. The points you earn by gaining experience are applied to more than just your powers. It’s the same currency you use for other kinds of progression, like improving the hover time on your jetpack and increasing the Nomad’s speed.

10. The blistering heat of Elaaden is only one kind of environmental hazard. “Another planet you might have ice, or radiation, or another kind of hazard,” says producer Mike Gamble. “We’re trying to mix it up, and how you survive them will be different depending on the planet. Some might require a different Nomad upgrade, others will take shelter, and so forth.”

11. For players worried the scope expansion will dilute the experience: “The key for us has been ensuring that the content is rich and up to BioWare quality standards,” Walters says. “Believe it or not, as massive as this is, we’ve actually continued to restrain the scope as much as possible so we can bring quality to each of these areas and make each one memorable. That’s a term I use a lot – I want these places to be memorable. I don’t want it to be like, the white planet, the blue planet – I want to remember the names of the locations and the characters I meet.”

12. Think the default Scott Ryder looks a bit like original Mass Effect project director Casey Hudson? It’s not intentional, but the team thinks it’s a funny “ghost in the machine” moment.

13. Don’t expect the events or characters of the original trilogy to shape the state of the world in Andromeda. “We didn’t want to invalidate anything that people had done in the past, and we wanted to make sure everyone feels like they can be onboard, whether or not they have played before,” Walters says.

14. Before assuming the role of Pathfinder, Ryder’s title is “recon specialist.”

15. As you leave the Ark for the first time, your dad wants you to rub a good-luck rock on the way out.

16. About 20,000 humans are still asleep on the Hyperionwhen Ryder wakes up at the beginning of the game.

Quote

17. During sequences that might have just been non-interactive cinematics before, players now have a degree of control – like steering a character falling through the sky, or examining objects in a shuttle as a conversation is going on.

18. “Armor is split into sub-categories, and you can mix and match pieces,” Gamble says. “Helmet, shoulders, chest, legs. You can have different pieces from different sets.”

19. On the graphical front, the CG trailers for the original trilogy are what the team uses as a reference for what it is trying to accomplish now in real-time.

20. You pick up additional Tempest crew members on your journey.

21. While the game isn’t zany, the tone is lighter compared to Mass Effect 3. “I think there’s a bit more humor,” says producer Fabrice Condominas. “I think everybody takes it a bit less seriously in the tone of the dialogue. The characters are different – they’re younger, and you feel that in the tone.”

22. You don’t have to start New Game+ after finishing the game. You can just keep exploring once the final mission is complete.

 

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1 hour ago, Mr. Sinister said:

I liked the emphasis on quality. The lamest thing to me is hearing  how big a map is, instead of how good the gameplay is

And it looks like I was right.... The storyline will be set after the Reapers invade the galaxy

The arks leave our galaxy between the events of ME 2-3. They left unaware of the Reaper threat as most were not aware outside of the Normandy crew and the council. 

They arrive in the andromeda galaxy 600 years later. 

 

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1 hour ago, Mr. Sinister said:

I liked the emphasis on quality. The lamest thing to me is hearing  how big a map is, instead of how good the gameplay is

And it looks like I was right.... The storyline will be set after the Reapers invade the galaxy

Good. I initially heard it was going to take place at the same time as ME3, which I didn't care too much for. I am definitely in favor of them continuing the story of this universe and not ignoring the events of the first trilogy. 

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To our knowledge the Reapers only existed in the Milky Way galaxy so I don't think the events of the OT will have any significance to this story. 

 

Maybe a character or two commenting on it or why a particular race is no longer around or something to that effect similar to how TES series might mention events going on in Skyrim while you're in Cyrodill or Morrwind. Perhaps the "Shepherd" story from the epilogue being hinted at somewhere or as a book to find.

Something that just is basically touched on but no specifics. You can't really do specifics without picking a canon ending. ,

Andomeda seems to be about as clean a slate as they could do to distance themselves from the Reapers and not worry about any of that 

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I believe in ME1, the Reapers were said to have been called to our galaxy from outside if it once the first race found the Citadel. So it's possible they were out terrorizing other galaxies before they were called. But yeah, looks like they going to minimize the first trilogy as much as possible. 

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10 hours ago, Momma There Goes That Man said:

The arks leave our galaxy between the events of ME 2-3. They left unaware of the Reaper threat as most were not aware outside of the Normandy crew and the council. 

They arrive in the andromeda galaxy 600 years later. 

 

I was going to say that the Battle of the Citadel disproved that, but you're right...

Everyone was led to believe that Sovereign was the Geth flagship. Only Shepard and his crew knew the truth, after wiping out the base on Virmire, talking to Sovereign directly, and fighting Saren.

Another version of my theory is that the Citadel DLC proves that the Council did not blow off the Reaper threat as they had Shepard believe.

They knew it the whole time, and may have used Reaper tech to construct the ark ships... And once Harbinger basically declared war after the assault on the Collector Base, they must have put that plan in motion, cut off from all knowledge, like the Ilos Conduit project

@Gamebreaker, If you remember the information logs, the talk with Sovereign, Leviathan, and the Catalyst, it is understood that The Reapers were made in Leviathans image, making their race the first victims, and the ones from whom Harbinger comes to be, then destroying all advanced civilizations every 50,000 years and retreating to Dark Space. 

Every action of theirs seems to be relegated to the Milky Way. imo its doubtful that even the Mass Effect phenomena itself exists beyond the Milky Way, seeing that the relay system was built purposefully to enhance travel between systems inside it

 

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1 hour ago, Momma There Goes That Man said:

And yet, there is a mass relay in one of the trailers. So...go ahead Lucy, 'splain. 

I haven't seen whatever is in the latest trailers, but that would be incredibly disappointing.

As we know so far you can have no mass relay system without the Reapers.

So either the Reapers will again be featured in some capacity, they chose a Canon ending, or they simply had yet another massive brainfart

Who knows, they routinely muddled their own storylines from 1-3. but this would be unforgivable

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