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****Madden 12 Online Franchise (ps3)****(Facebook is required)


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I, along with a few others, want to start an online franchise on Madden if we get enough people that want to play.

I've PMed a few of you, so if you're interested, reply back in the PM or in this thread.

Depending on how many responses I get, we could start this pretty soon.

As for rules, etc. I like a lot of the rules in the 360 league, so I think we'd roll with them.

I like using myleaguemanager.net to keep up with the franchise, and it's free, so that's a big plus. :ols:

Anyway, if you're interested, please let me know.








Are the teams left!! Let's get some more committed players!!

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I hear you, Champ. Haha.

We're at 9 right now. (One's not on ES.) How would you all feel about creating a group on facebook for the group? Are any of you not on there? If not, cool, but if the majority is, I think it'd be a better way to keep up with who plays whom, etc.

Works for me... you going to put the rules on the FB page?

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Can anyone point to me to where I can find the rules of the other league that were thinking of abiding by. Thanks in advance, and best of luck to you fellas you're gonna need it.


- You may ONLY roll out when under pressure (things like you see the line collapsing and you need to make room) OR on a designed QB roll out play - now if no one is open by all means scramble and get some yards (but not every play is going to be where you have NOONE open - and if so you should start using different routes)

- Use the whole playbook, not just MONEY plays (means plays that always are clutch and will work every time)

- Do NOT drop back for 15+ yards (even 10 yards all the time is unnecessary)

- FB dives may only be run with the FULL BACK

- Goal line formations may ONLY be used inside each 10-yard line (offense and defense) OR in SHORT DOWN SITUATIONS (1-3 yards to go or inches ONLY)

- Jumbo packages can be used

- You cannot run a play more than TWO times in a row. Therefore, that means if you QB sneak twice and do not make it, you cannot do it a third, time

- WR CANNOT be put at TE and RB


- ALL players MUST be set at the snap of the ball, unless there is a green auto motion involved. Using motion on a running play is ok as long as not abused


- It is never acceptable to audible down from a set to get a WR at tight end then throw a route to him - if your WR is placed at tight end, please put him on a block.

Mix up play calling on offense and defense (do not continue to audible to the same plays)


- Please mix up your defensive play calling

- You may play any position on defense but cannot move more than two players. If you move the second player, you must stay on him until ball is snapped. This does not include plays where you are shifting.

- Do not bump n run every down

- Goaline can be used on short down situation ONLY on offense and defense. Short down situations meaning 3 yard and inches

- You cannot drop 10 or 11 back in coverage. Two Linemen must rush the QB.

- You are not allowed to use a formation other than FG/Punt formations to block a FG or punt/

- Do not consistently stack the box (meaning 9 at the LOS)


- Defensive players may NEVER play offense and vice versa. This is CHEESE


You can go for it on 4th down:

-Anytime you across the 50 yard line UNLESS up by eight. MUST kick FG, if not in FG range or too much wind you can go for it (but do not always make excuses to go for it)

-Anytime in the 4th quarter unless up by 8

-Anytime in Overtime

-Any fourth and goal situation (but do not always abuse this rule even in real life teams will line up for a FG)

-Anytime on 4th and inches IF on or passed opponents 45

-You can fake punt/Fg one time per game. "Faking" is in punt/FG formation. "Going for it" is in an offensive set. That is the distinction


- In a tie game in the 4th quarter to go for the win

- Anytime in the 4th quarter while trailing realistic rules apply

- Anytime you are ahead in the 4th quarter to make it a three or 7 point lead


Do not purposely try to blow your opponent out. Once the game is decided please just run the clock and if they are out of timeouts utilize the kneel play in all playbooks when under 2 minutes


- Never quit a game (QUITTING WILL RESULT IN LOSING ALL RIGHTS TO COMPLAIN) Stay in the game and allow the process to work


- No glitches period

Basically a general rule of thumb is - play the game like you see a normal football game being played.

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Rules seem a bit excessive IMO, I understand we're promoting realistic play and trust me I'm all for that. But we should be allowed to both a.) play bump and run every down, if someone is dumb enough to do it, then I think they should be allowed I destroy these guys online consistently, b.) stacking the box with 9, another dumb decision that should be allowed if people are dumb enough to do it.

Just my 2 cents but I'm down either way.

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