Zen-like Todd Posted February 15, 2007 Share Posted February 15, 2007 http://gizmodo.com/gadgets/transgaming/os-x-looking-to-become-a-gaming-heavyweight-234997.php When it comes to gaming, PCs blow away their Mac counterparts. There's no doubt about that. But the PC's edge could be a thing of the past if TransGaming and Nvidia have it their way. Together, they're working on a way to bring PC games to the Mac the second they're released. They reckon they can do this by creating a Mac version of Microsoft's Direct3D, which would rely on TransGaming's Cider engine and Nvidia's CgFX graphics system. So what does that mean for Mac fans? You won't have to wait half a year for your favorite PC games to be ported over to OS X (or hit up Boot Camp to run your games). If that's not a reason for fanboys to rejoice, I don't know what is. – Louis Ramirez Link to comment Share on other sites More sharing options...
Peregrine Posted February 15, 2007 Share Posted February 15, 2007 Still a problem...If you create a Mac version of DirectX(and Direct3D) developers have to program in it. At this point, why would they? Why would it be worth the extra work? As it is they can do it in DirectX/Direct3D and quickly be able to develop it for the PC and the Xbox360 at the same time, which are much bigger markets. So its going to be several years before Mac's really get heavy into gaming. Link to comment Share on other sites More sharing options...
Destino Posted February 15, 2007 Share Posted February 15, 2007 Ah yes, gaming. The thing every PC user was thinking when those stupid little ads came out talking about how "fun" Macs were when compared to their spreadsheet producing PC counterpart. Windows should have released an ad that said "thank goodness you can edit photos otherwise you'd be completely useless" Link to comment Share on other sites More sharing options...
SoCalSkins Posted February 15, 2007 Share Posted February 15, 2007 Just run bootcamp on your mac. Link to comment Share on other sites More sharing options...
Zen-like Todd Posted February 15, 2007 Author Share Posted February 15, 2007 Still a problem...If you create a Mac version of DirectX(and Direct3D) developers have to program in it. At this point, why would they? Why would it be worth the extra work? As it is they can do it in DirectX/Direct3D and quickly be able to develop it for the PC and the Xbox360 at the same time, which are much bigger markets.So its going to be several years before Mac's really get heavy into gaming. No, you're missing the point. Transgaming and Nvidia are creating a software layer that will allow code DirectX code to be run in OS X, meaning no porting effort involved. That's the entire point of this exercise. Link to comment Share on other sites More sharing options...
herrmag Posted February 15, 2007 Share Posted February 15, 2007 Hmmm, sounds interesting. Still not enough to convince me to buy a Mac though, at least not a desktop. I'd consider buying a laptop though since I rarely upgrade laptops. It will still, however, be cheaper, at least in the forseeable future, to build a PC gaming rig because the components are so cheap. Link to comment Share on other sites More sharing options...
zoony Posted February 15, 2007 Share Posted February 15, 2007 It's a very logical step for the Mac platform. I'm surprised they've reacted this slowly to be honest. .. Link to comment Share on other sites More sharing options...
chomerics Posted February 15, 2007 Share Posted February 15, 2007 And someone please tell me that Steve jobs is not THE MAN :laugh: Link to comment Share on other sites More sharing options...
Peregrine Posted February 15, 2007 Share Posted February 15, 2007 No, you're missing the point. Transgaming and Nvidia are creating a software layer that will allow code DirectX code to be run in OS X, meaning no porting effort involved. That's the entire point of this exercise. Well then frankly im surprised, Mac actually made a step in the right direction. Everyone talks about how superior the Mac OS has been to Windows, but because of Apples absolute stubbernness(and stupidity) of refusing to look at anything but exclusivity, they have up until now failed to capture any portion of the market. The Ipod is an example of Apples obsession with exclusives. The Ipod only works with other Apple products and software. Its designed so that Itunes and Ipod stuff is very very difficult to use elsewhere. The reason it has been so succesful is Apple owned the market before anyone else go in it. The reason it hasnt worked with Mac is because Microsoft was already there. So instead of making billions by releasing a Mac OS that would work on normal PC's, they wanted to make people buy a Mac to get it, and thus killed their own market share. They sold more Mac's, but they sold fractional amounts of the OS they would have sold. Look at where Microsoft got by just selling OS's. Mac has supposedly had a better OS yet was too stubborn to make it a non-exclusive. Good to see Mac finally coming to their senses, but man, couldnt they have done that 10 years ago? Link to comment Share on other sites More sharing options...
herrmag Posted February 15, 2007 Share Posted February 15, 2007 Well then frankly im surprised, Mac actually made a step in the right direction. Everyone talks about how superior the Mac OS has been to Windows, but because of Apples absolute stubbernness(and stupidity) of refusing to look at anything but exclusivity, they have up until now failed to capture any portion of the market. The Ipod is an example of Apples obsession with exclusives. The Ipod only works with other Apple products and software. Its designed so that Itunes and Ipod stuff is very very difficult to use elsewhere. The reason it has been so succesful is Apple owned the market before anyone else go in it. The reason it hasnt worked with Mac is because Microsoft was already there. So instead of making billions by releasing a Mac OS that would work on normal PC's, they wanted to make people buy a Mac to get it, and thus killed their own market share. They sold more Mac's, but they sold fractional amounts of the OS they would have sold. Look at where Microsoft got by just selling OS's. Mac has supposedly had a better OS yet was too stubborn to make it a non-exclusive. Good to see Mac finally coming to their senses, but man, couldnt they have done that 10 years ago? I agree with you completely. Macs can be fun to play with, even pre OSX (although I never would've used one pre OSX as a primary machine). Apple almost destroyed themselves by trying to be greedy and overly proprietary. Bill Gates made Jobs his biatch, and I don't think anybody can argue that. But, it looks as though he's learned his lesson, and has adopted a new business model. At least I hope. One question though: I run Itunes on my pc, and have never had issues. I couldn't care less whether it's controlled by a proprietary software program, as long as that program is multi-platform AND is freeware. Link to comment Share on other sites More sharing options...
Zen-like Todd Posted February 15, 2007 Author Share Posted February 15, 2007 Well then frankly im surprised, Mac actually made a step in the right direction. Everyone talks about how superior the Mac OS has been to Windows, but because of Apples absolute stubbernness(and stupidity) of refusing to look at anything but exclusivity, they have up until now failed to capture any portion of the market. The Ipod is an example of Apples obsession with exclusives. The Ipod only works with other Apple products and software. Its designed so that Itunes and Ipod stuff is very very difficult to use elsewhere. The reason it has been so succesful is Apple owned the market before anyone else go in it. The reason it hasnt worked with Mac is because Microsoft was already there. So instead of making billions by releasing a Mac OS that would work on normal PC's, they wanted to make people buy a Mac to get it, and thus killed their own market share. They sold more Mac's, but they sold fractional amounts of the OS they would have sold. Look at where Microsoft got by just selling OS's. Mac has supposedly had a better OS yet was too stubborn to make it a non-exclusive. Good to see Mac finally coming to their senses, but man, couldnt they have done that 10 years ago? You guys couldn't be more wrong about this, I'm sorry to say. OS X was designed from the ground up on OpenGL, a multidecade open industry format for 3-d graphics rendering. Microsoft developed DirectX, a series of proprietary APIs. The only thing proprietary here is something that was developed by Microsoft, not Apple. When iPods came out, they played MP3s, and still do. Not proprietary. Their browser is built on top of an open source rendering engine. The OS is built on top of BSD. What exactly are you guys complaining about, again? Link to comment Share on other sites More sharing options...
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